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Verify the appropriate planning factor (square feet area per game) with the games
management organization or with the manufacturers of the equipment
Maintain adequate aisle width between machines to comply with egress and
accessibility requirements, and to allow for spectators at featured games.
Create an interior environment that is complementary to the amusement machines
and features their lighting and graphic displays. Allow for changes in games
Avoid uncontrolled daylight. Windows are generally not desirable; however, obscure
glazing such as glass block near the main entrance can communicate a sense of the
interior lighting and activity to approaching patrons.
Provide durable, attractive wall finishes, such as masonry, wood, or painted or vinyl-
covered high-impact gypsum wall board (do not use pre-finished wallboard).
Carpet is the recommended flooring.
Keep lighting levels low for dramatic impact. Provide recessed incandescent lighting,
with adjustable accent lighting. Use indirect fluorescent lighting with colored gel
sleeves for special effects. Avoid conventional exposed fluorescent lighting. If used,
neon must be protected from abuse.
Provide coin-operated lockers for patrons use.
Provide structural support, power, controls and dedicated grounding as required by
manufacturers for their equipment.
Provide power outlets and communications boxes 6 feet on center around the room
and in the ceiling or floor at the center of the space.
See Chapter 6 for other specialized requirements.
4-8.2 Lounge Games (Option)
Lounge games refer to non-mechanized table games that require a quieter or more
restrained environment for their enjoyment. Examples include billiards, foosball and
similar games, darts, and shuffle board.
The design should locate these games in a distinct, enclosed area within the Center. If
a lounge/bar is not provided, a similar dedicated space can be provided. Emphasize
the character of the games with the design of the space. Visibility from the public
circulation is desirable.
The space requirements vary dramatically, depending on the type and number of
games to be accommodated. Verify the appropriate planning factor (square feet area
per game) with published standards or with the manufacturers of the equipment
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