Design Guide: Recreation Centers Planning Considerations January 1976
Table 2-1. Activity Matrix for Game Example.
Specific Activity:
CHESS TOURNAMENT
DIMENSIONS
EDUCATIONAL
AMUSIVE
SOCIAL
SERVICE
CULTURAL
REGULAR
tournament
display hand-
speaker: benefits of
exhibition for
made chess
awards ceremony
nat'l/internat'l
on-looking
competition
sets
patrons
Russian
playing chess
chess club
classes to improve
teaching hospital
meetings
influence on
skills
patients how to
play
game strategy
tour & lecture on
tour arrange-
tour museums/
tour state deaf &
ments for local
blind schl/teach
chess strategy
children how to
tournaments
chess sets
play
provide round
arrange intra-unit
arrange for club
catering arrange-
members to teach
chess tournament
robin exhibi-
ments for awards
wives how to
tions to NCO
banquet
play
clubs
conduct mini
game & tour-
teach basic skills
MOBILE
nament
chess tourna-
to inner-city
residents
ments
participation
Table 2-2. Activity Matrix for Theme Program Example.
Specific Activity:
2001 . . . DAYS OF FUTURE PASSED
DIMENSIONS
EDUCATIONAL
SOCIAL
AMUSIVE
SERVICE
CULTURAL
film and discussion
electronic
dance WI
program area
invite partic-
REGULAR
futuristic
games of
decor reflecting
group: "Future
ipation by USO
future
theme
advancing tech-
and local colleges
Shock"
nology
science fiction
sewing club
multi-media
exploring future
club
presentations to
fashion trends
local colleges
tour participa-
disseminate informa-
arrange transporta-
tour planetar-
tion for guests
ium & museum
tion to community
tion
arrange refresh-
arrange space-
arrange refreshments
ments during
for mobile units'
age exhibitions
program
programs
film/discussion
use mobile unit to
mini-fashion
group: "Future
advertise programs
show by sewing
club
community-wide
Shock"
2-3