Space Criteria: A Guide to the Guides
b. Small Group Activities
(1) Active Games Area
(a) Description. This area houses games that are
physical or noisy such as billiards, pingpong, shuffle
board, air hockey, table soccer and electric games.
Games are played individually or as part of a tournament
program. Provide space for people who are watching or
waiting to participate.
(b) Space Allocation. See Table 7 - 83.
(c) Relationships. Locate the active games area near
the control center for equipment distribution and surveil-
lance. Acoustic separation must be provided between
noisy and raucous activity spaces and all other function-
areas.
(2) Television Lounge
(a) Description. This area houses TV viewing areas.
Provide several viewing areas (at least two) throughout
the center, in a variety of settings.
(b) Space Allocation. See Table 7 - 83.
(c) Relationships. The television viewing area should
be located away from noisy activities such as billiards,
pingpong, electric games, music practice, and special
interest.
(3) Table Games Area
(a) Description. These areas house activities such as
card games, table games, tournaments, meetings, group
discussions, classes, reading, or music and listening. It
should be an informal space that encourages participa-
tion and observation.
(b) Space Allocation. See Table 7 - 85.
(c) Relationships. The table games area should be
near the pantry and vending area, and remote from noise
generating activities such as billiards, pingpong, electric
games and music practice. It may act as an extension
or overflow space for a snack area.
Table 7 - 85 Space Allocation for Table Games Area
Size (Gross SF) based on Military Population
Sub-Space
501-2,000
2,001-4,000
4,001-5,000
Small Games
180
180
180
Large Games
720
720
720
Total
900
900
900
DG 1110-3-142 Page 7-77